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F3K 手擲機 FAI 比賽規則 + 任務解釋

F3K 手擲機 FAI 比賽規則 + 任務解釋

前前後後都有零星的討論, 現在把他們放在一篇裡, 大家比較好搜尋

FAI Soaring Rules in PDF format

這裡基本上 F3B F3F F3J F3K F3H F3Q 都有了.

以下是主席在 2007年講的

F3B .. 以絞盤將滑翔機拉上高空 , 比滯空時間 及 150公尺左去右回速度

F5B .. 電動馬達滑翔機 , 比 飛行速度, 滯空及降落

F3F .. 斜坡滑翔機競速比賽 , 以手擲出 , 30秒盤高後 , 比衝下來 10 趟左去右回的時間

F3J .. 滑翔機 前方以繩索由兩位助手以人力快跑手拉起飛 , 後方一人操控 , 比滯空時間(10分鐘)和定點著陸

F3K .. 手擲滑翔機競賽 , (翼展不能超過1.5公尺,重量不能超過600公克) , 比 滯空

所以 , 如果你喜歡速度 就買 F3F 或 F3B , 喜歡掛馬達 就買 F5B , 喜歡盤熱氣流滯空 就買 F3J 或 F3K
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Follow the wind… <<2.4GHz/72.190>>  Steigisen, FW4.2, Needle, Alula,TomCat

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任務說明 (英文)

5.7.11. Definitions of tasks

Detailed specifications including the tasks to be flown for the day must be announced by the organiser before the start of the contest. The tasks of the program are defined below. Depending on the weather conditions and the number of competitors, the tasks and the related working time may be reduced by a decision of the organiser as defined in the task description.

5.7.11.1. Task A (Last flight):
Each competitor has an unlimited number of flights, but only the last flight is taken into account to determine the final result. The maximum length of the flight is limited to 300 seconds. Any subsequent launch of the model glider in the start and landing field annuls the previous time.
Working time: min 7 minutes, max 10 minutes


5.7.11.2. Task B (Next to last and last flight)
Each competitor has an unlimited number of flights, but only the next to last and the last flight will be scored.
Maximum time per flight is 240 seconds for 10 minutes working time. If the number of competitors is large, the maximum flight time may be reduced to 180 seconds and 7 minutes working time.
Example: 1st flight 65s
2nd flight 45s
3rd flight 55s
4th flight 85s
Total score: 55s + 85s = 140s


5.7.11.3. Task C (All up, seconds)
All competitors of a group must launch their model gliders simultaneously, within 3 seconds of the organiser's acoustic signal. The maximum measured flight time is 180 seconds. The official timekeeper takes the individual flight time of the competitor according to 5.7.6 and 5.7.7 from the release of the model glider and not from the acoustic signal. Launching a model glider more than 3 seconds after the acoustic signal will result in a zero score for the flight.
The number of launches (3 to 5) must be announced by the organiser before the contest begins.
The preparation time between attempts is limited to 60 seconds after the 30 seconds landing window. During this time the competitor may retrieve or change his model glider or do repairs. If a competitors model glider lands outside the start and landing field, the competitor may change his model glider without retrieving and bringing back the one which has landed outside the start and landing field. This is an explicit exception to 5.7.2.3 and only valid for this particular Task C.
The flight times of all attempts of each competitor will be added together and will be normalised to calculate the final score for this task.
No working time is necessary.
Example: Competitor A: 45s + 50s + 35s = 130s = 812.50 points
Competitor B: 50s + 50s + 60s = 160s = 1000.00 points
Competitor C: 30s + 80s + 40s = 150s = 937.50 points


5.7.11.4. Task D (Increasing time by 15 seconds):
Each competitor has an unlimited number of flights for each target flight time. Each competitor must try to complete the first flight of 30 seconds or more. Once this is accomplished, each of the next target flight times must be incremented by 15 seconds therefore flight times should be equal to or more than: 30s; 45s; 60s; 75s; 90s; 105s; 120s. The longest target flight time is 120 seconds. The time of all the achieved target flight times is taken into account for scoring.
Working time is 10 minutes.
Example: 1st flight 32s; target time of 30 seconds is achieved; flight score is 30 seconds.
The next target flight is 45 seconds.
2nd flight 38s; 45 seconds not reached; score 0.
3rd flight 42s; 45 seconds not reached; score 0.
4th flight 47s; target time of 45 seconds is achieved; flight score is 45 seconds.
Partial score is: 30 + 45 seconds. The next target flight is 60 seconds.
5th flight 81s; target time of 60 seconds is achieved; flight score is 60 seconds.
The next target flight should be 75 seconds but the remaining working time is only 65 seconds therefore the next target flight cannot take place.
The total score for the task is: 30s + 45s + 60s = 135 seconds


5.7.11.5. Task E (Poker - variable target time)
Before the first launch, each competitor announces a target time to the official timekeeper. He can perform an unlimited number of launches to reach or exceed, this time. If the target is reached or exceeded, then the target time is credited and the competitor can announce the next target time, which may be lower, equal or higher, before he releases the model glider during the launch. If the target time is not reached, the announced target flight time can not be changed. The competitor may try to reach the announced target flight time until the end of the working time. Towards the end of the working time, the competitor must still announce a real time specified in minutes and/or seconds. Calling only 'until the end of the working time' is not permitted.
The announcement may be repeated 5 times. The 5 flights with achieved targets are scored. The achieved target times are added together.
This task may be included in the competition program only if the organiser provides a sufficient number of official timekeepers, so that each competitor in the round is accompanied by one official timekeeper.
Working time is 10 minutes.
Example: Announced time - Flight time - Scored time
45s - 1st flight 46s - 45s
50s - 1st flight 48s - 0s
2nd flight 52s - 50s
47s - 1st flight 49s 47s
60s - 1st flight 57s - 0s
2nd flight 63s - 60s
60s - 1st flight 65s - 60s
Total score is 262s


5.7.11.6. Task F (3 out of 6)
During the working time, the competitor may launch his model glider a maximum of 6 times. The maximum accounted single flight time is 180 seconds. The sum of the three longest flights up to the maximum of 180 seconds for each flight is taken for the final score.
Working time is 10 minutes.
5.7.11.7. Task G (Five longest flights)

Each competitor has an unlimited number of flights. Only the best five flights will be added together. The maximum accounted single flight time is 120 seconds.
Working time is 10 minutes.


5.7.11.8. Task H (One, two, three and four minute flights, any order)
During the working time, each competitor has an unlimited number of flights. He has to achieve four flights each of a different target duration. The target flight times are 60, 120, 180 and 240 seconds in any order. Thus the competitor's four longest flights flown in the working time are assigned to the four target times, so that his longest flight is assigned to the 240 seconds target, his 2nd longest flight to the 180 seconds target, his 3rd longest flight to the 120 seconds target and his 4th longest flight to the 60 seconds target. Flight seconds longer than the target seconds are not taken into account.
Working time is 10 minutes.
Example: Flight time - Scored time
1st flight - 63s - 60s
2nd flight - 239s - 239s
3rd flight - 182s - 180s
4th flight - 90s - 90s
Total score of this task would be 60s + 239s + 180s + 90s = 569s


5.7.11.9. Task I (Three longest flights)
During the working time, each competitor has an unlimited number of flights. Only the best three flights will be added together. The maximum accounted single flight time is 200 seconds.
Working time is 10 minutes.


5.7.11.10. Task J (Last three flights)
During the working time, each competitor has an unlimited number of flights, but only the last three flights will be scored.
Maximum time per flight is 180 seconds for 10 minutes working time.
Example: 1st flight 150s
2nd flight 45s
3rd flight 180s
4th flight 150s
Total score: 45s + 180s + 155s = 375s

[ 本帖最後由 XXX.LIU 於 2013-11-19 22:30 編輯 ]
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  • KISE 威望 +1 哇,下次比賽選手先考默寫! 2013-11-27 17:42



Follow the wind… <<2.4GHz/72.190>>  Steigisen, FW4.2, Needle, Alula,TomCat

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任務說明 (中文)
--取自 TSMX

任務A,最後一次飛行
每個選手可以飛行的次數不受限制,但只有最後一次飛行被計入最後的成績。最大飛行時間不超過300 秒。每次在起降區域的模型投擲都意味著上次飛行成績作廢。
每輪比賽時間:7-10 分鐘


任務B,最後兩次飛行
每個選手可以飛行的次數不受限制,但只有最後兩次飛行被計入最後的成績。最大飛行時間不超過240 秒,每輪比賽時間10 分鐘。如果比賽選手數量過多,最大飛行時間按可以減少到180 秒,同時每輪比賽時間減少到7 分鐘。
例子:第一次飛行65 秒,
第二次飛行45 秒,
第三次飛行55 秒,
第四次飛行85 秒,
總成績:55 秒+85 秒=140 秒


任務C:一齊起飛,最後落地
一組堛漫狾鹵鴾漭眸椰b裁判發出信號後的3 秒鐘內投擲出模型。每次飛行的最長計時為180 秒,從模型出手開始計時,選手如果在3 秒內沒有投擲出手,本次飛行成績將被記為0分。
比賽開始前有裁判宣佈每輪的飛行次數(3-5 次)
每次飛行時間結束後有30 秒的著陸時間,然後為不超過60 秒的準備時間,在這段時間媬鴾漭i以回收會更換/維修模型,如果選手的模型降落在起降區域外,選手可以更換模型而不必取回已經降落的模型。
各次飛行時間的總和相加用以計算本輪的最終成績。每輪比賽時間沒有限制。
例子:選手A:45+50+35 秒=130 秒,換算為812.50 分
選手B:50+50+60 秒=160 秒,換算為1000.00 分
選手C:30+80+40 秒=150 秒,換算為937.50 分


任務D:15秒遞增
對於任何一個目標飛行時間,每位元選手的飛行次數不受限制,但選手必須首先完成30 秒的任務,一且完成,接下來選手按15 秒遞增順序完成以下目標飛行時間:30 秒,45 秒,60秒,75 秒,90 秒,105 秒,120 秒。最長飛行時間為120 秒。所有完成的目標飛行時間總和為選手的該輪飛行時間。
每輪飛行時間為10 分鐘。
成績計算舉例:
第一次飛行時間32 秒,滿足30 秒目標,計30 秒;下個目標為45 秒,第二次飛行時間38秒,沒有達到45 秒目標,不計成績,第三次飛行時間42 秒,沒有達到45 秒目標,不計成績,第四次飛行時間47 秒,滿足45 秒目標,計45 秒,下個目標為60 秒,第五次飛行時間81 秒,滿足60 秒目標,計60 秒,下個目標為75 秒,但剩餘的比賽時間只有65 秒,所以不可能完成了。
最終成績為:30+45+60=135 秒


任務E:紙牌,可變目標時間
在首次投擲前,每個參賽選手向官方計時裁判宣佈自己的目標時間,選手飛行的次數不限,但需要達到或超過自己的目標時間。一旦目標時間被滿足或超過,則目標時間被記入選手的成績,然後選手可以宣佈下個目標時間,新的目標時間可以與之前的目標不同。在飛滿目標時間前選手不可以宣佈新的目標時間,選手在比賽時間結束之前可以盡力完成目標飛行時間。
選手宣佈的目標時間必須是以分鐘和秒為單位的真實時間,不允許用“直到比賽結束”的方式宣佈目標時間。
選手可以最多宣佈5 次目標時間,所有被完成的目標時間的總和被計入選手的成績。
通常只有在比賽組辦方能夠提供充足的官方計時裁判的情況下採用任務E,比賽中每個選手需要由一名官方計時裁判陪同。
每輪比賽時間:10 分鐘
例子:目標時間  飛行時間  記錄的成績
45 秒        第1 次46 秒        45 秒
50 秒        第1 次48 秒        0 秒
第2 次52 秒        50 秒
47 秒        第1 次49 秒        47 秒
60 秒        第1 次57 秒        0 秒
第2 次63 秒        60 秒
60 秒        第1 次65 秒        60 秒
總成績:262 秒


任務F:6選3
在比賽時間內,選手最多可以投擲6 次模型,每次飛行的最長計時為180 秒,取3 次最長的飛行時間計算該輪成績。
每輪比賽時間:10 分鐘
任務G:5次最長飛行時間
每位選手每輪的飛行次數不限,取最好的5 次飛行時間計算總成績,單次飛行的最長計時為120 秒。
每輪比賽時間:10 分鐘


任務H:1,2,3,4分鐘
選手的飛行次數不限,但要完成4 個不同的目標飛行時間,分別為60 秒,120 秒,180 秒和240 秒,完成的順序不限制。所以選手的4 次最長的飛行時間分別對應4 次目標飛行時間,因此最長的飛行時間對應240 秒,第2 長飛行時間對應180 秒,第3 長的飛行時間對應120 秒,第4 長的飛行時間對應60 秒。飛行時間超過目標飛行時間的部分不計入成績。
每輪最長比賽時間:10 分鐘
例子: 飛行時間 計時成績
第1 次飛行 63 秒 60 秒
第2 次飛行 239 秒 239 秒
第3 次飛行 182 秒 180 秒
第4 次飛行 90 秒 90 秒
總的飛行時間:60+239+180+90=569 秒


任務I:3次最長飛行
在比賽時間內,每個選手飛行次數不限,最好的3 次飛行被加在一起計算成績,單次飛行的最長計時不超過200 秒。
每輪比賽時間:10 分鐘


任務J:最後3次飛行
在比賽時間內,每個選手飛行次數不限,最後的3 次飛行被加在一起計算成績,單次飛行的最長計時不超過180 秒。
每輪比賽時間:10 分鐘
例子:第1 次飛行時間 150 秒
第2 次飛行時間 45 秒
第3 次飛行時間 180 秒
第4 次飛行時間 150 秒
總成績:45+180+150=375 秒

[ 本帖最後由 XXX.LIU 於 2013-11-19 22:32 編輯 ]
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  • RUDDER 威望 +1 推廣飛行 2013-11-21 18:39
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Follow the wind… <<2.4GHz/72.190>>  Steigisen, FW4.2, Needle, Alula,TomCat

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先從最常出現的項目討論起
任務G:5次最長飛行時間
每位選手每輪的飛行次數不限,取最好的5 次飛行時間計算總成績,單次飛行的最長計時為120 秒。
每輪比賽時間:10 分鐘


想要拿到基本分, 當然最基本的條件就是每趟要飛到二分鐘
每趟要達到二分鐘, 基本出手後高度至少要40m 才比較有機會
所以我決定自己練習的第一個科目是 發射
目標是每次都有 40m, 達到了再增加第二科目


接著就是判斷氣流了, 這個能力靠多多交流和參加比賽
吸取別人的經驗, 能夠最快的學習
網路上也有很多學術的參考, 但是最終還是要親身體驗
才是最實在的

前二項都能夠輕鬆達到的選手
恭喜您, 您已經有世界級的水準
只差一個QT, 就是降落前瞬間接住勾把轉身發射
飛機不落地, 只會損失1~2秒的時間

整個任務 5*2, 國際選手可能只損失3~5秒
差一秒都有可能落到幾十名之外

其它要注意的還沒有想到, 有想到的再麻煩補充一下
本帖最近評分記錄
  • KISE 威望 +1 我很贊同 2013-11-27 17:42
sghsieh.pixnet.net
====================================================================
    服役中: Aerial, B3 SC, B3 Windy, NEOS, ELF, Mini-Q
    準備中: Vortex, Stream, CX2, V3, P3, CX1, Topsky, Sword

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引用:
原帖由 sghsieh 於 2013-11-21 13:14 發表
先從最常出現的項目討論起
任務G:5次最長飛行時間
每位選手每輪的飛行次數不限,取最好的5 次飛行時間計算總成績,單次飛行的最長計時為120 秒。
每輪比賽時間:10 分鐘


想要拿到基本分, 當然最基本的條件就 ...
謝董, 參考一下這篇  Kai Yang 我們在宜蘭 2011 比賽前的任務說明, 算是另一簡單解釋

Kai Yang

- Kai 那一次的 5 x 2 成績 ... 恐怖啊.  高手大概就是這個水平.


- 這一屆的 WC, 最後2人加賽一場比出最後冠軍就是比 5x2
- 河堤每一次的練習賽 5x2 是必備
本帖最近評分記錄
  • sghsieh 威望 +1 感謝分享 2013-11-22 23:44



Follow the wind… <<2.4GHz/72.190>>  Steigisen, FW4.2, Needle, Alula,TomCat

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印象中,查過所有TASK裡,需要最長的滯空時間是240秒,最常需要的是180秒跟120秒。
所以如果只專注在F3K競技的練習,可以先以此為標準。

需要多練習的,也許不是飛多久多高,反而是要練習準確地掌握降落時間、地點,以及迅速地連續起飛到有效高度。

另外,需要確認一下比賽進行的程序,先確定每一個TASK進行的時間分配,讓之後我們辦比賽來依循。
例如大會宣布TASK開始,幾分鐘之內選手要就位,開始倒數,TASK鳴笛開始,結束鳴笛等。
如果能拿到F3K正式的標準計分表格式,那就更好了!

[ 本帖最後由 KISE 於 2013-11-27 17:54 編輯 ]
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  • sghsieh 威望 +1 感謝分享 2013-11-27 22:51
  • XXX.LIU 威望 +1 我都有大喊 ..."倒數 2 分鐘" 2013-11-27 19:02

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引用:
原帖由 KISE 於 2013-11-27 17:51 發表
印象中,查過所有TASK裡,需要最長的滯空時間是240秒,最常需要的是180秒跟120秒。
所以如果只專注在F3K競技的練習,可以先以此為標準。

需要多練習的,也許不是飛多久多高,反而是要練習準確地掌握降落時間、地 ...
網路上有標準錄音檔, 所有該播報的都錄好
只要播放即可

為了準備未來與國際接軌, 大家可以練習聽英文版的~
我再找看看, 如果有找到再貼給大家

另外, 計分軟體這裡有非常方便的軟體
http://olgol.com/F3KScore/

除了我們老孫寫的功能外, 還有自動編組增加公平性
還有很多細部的功能, 可以參考一下
使用前要先安裝 JDK (Java Develop Kit)
這樣就不用辛苦老孫寫程式了~
本帖最近評分記錄
  • suen 威望 +1 人不是我殺的..... 2014-8-20 13:26
  • RUDDER 威望 +1 感謝分享 2013-11-28 06:51
  • XXX.LIU 威望 +1 我有錄好的CD, 還有國歌 2013-11-27 23:29
  • LHS 威望 +2 推廣飛行 2013-11-27 23:04
sghsieh.pixnet.net
====================================================================
    服役中: Aerial, B3 SC, B3 Windy, NEOS, ELF, Mini-Q
    準備中: Vortex, Stream, CX2, V3, P3, CX1, Topsky, Sword

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引用:
原帖由 sghsieh 於 2013-11-27 22:58 發表

網路上有標準錄音檔, 所有該播報的都錄好
只要播放即可
...
置頂的 飛行披薩 / 遙控飛行討論區 » 手擲滑翔機天地 » F3K 的EXCEL成績計算試算表,應該是老高寫的,為台灣首次全球發表的中文設計F3K成績計算試算表,老孫是設計電子計時板.而阿健設計了飛場輕便式風向辨識儀.結合了大家對DLG飛行推動的熱情協助.

[ 本帖最後由 RUDDER 於 2013-11-28 07:49 編輯 ]
本帖最近評分記錄
  • suen 威望 +1 更正,計時板是 Bernie 設計的,我只是把它 ... 2014-8-20 13:28
  • sam21236 威望 +1 我很贊同 2013-11-29 01:41
  • sghsieh 威望 +1 協助解惑 2013-11-28 08:12

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上次在屏東比賽只有 AULD (任務C)有30秒的降落時間,
這個時間, 只有在任務C有寫到,所以其它任務應該都是要在時間結束前降落嗎?
本帖最近評分記錄
  • Eileen 威望 +1 協助解惑 2014-8-20 05:06
sghsieh.pixnet.net
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    服役中: Aerial, B3 SC, B3 Windy, NEOS, ELF, Mini-Q
    準備中: Vortex, Stream, CX2, V3, P3, CX1, Topsky, Sword

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Landing window
No points are deducted for flying over the maximum flight time or past the end of the working time. Immediately after the end of the working time, or after each attempt for the task "all-up-last-down”, the 30 seconds landing window will begin. Any model gliders still airborne must now
land. If a model glider lands later, then that flight will be scored with 0 points.
The organiser should announce the last ten seconds of the landing window by counting down.

任何一回合 (10 分鐘), 時間到後, 都有 30 秒的降落時間. 主審要倒數十秒就是. Flight will be score 0 point.  是指那次的飛行 0 分. 不是整個回合.

我們的 MP3 沒有最後這 30 秒, 主審神聖的任務在此.
本帖最近評分記錄
  • sghsieh 威望 +1 協助解惑, 看來要從頭到尾看完才行~ 2014-8-21 11:44
  • mankitliu 威望 +1 協助解惑 2014-8-20 22:51
  • RUDDER 威望 +1 推廣飛行 2014-8-20 12:26
  • KISE 威望 +2 勇於負責 2014-8-20 12:09
  • Eileen 威望 +1 感謝分享 2014-8-20 11:25
  • S19740712 威望 +1 推廣飛行 2014-8-20 11:03



Follow the wind… <<2.4GHz/72.190>>  Steigisen, FW4.2, Needle, Alula,TomCat

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本帖最近評分記錄
  • DUCATI996S 威望 +1 期待2015版~ 2014-12-19 08:50

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新版的規定內容很多, 我盡量只寫重點減少太繁雜的部分, 有空就翻譯一些, 如果有翻錯的地方再麻煩指正一下, 謝謝!中文在上, 附原文在下.

5.7 HLG 手擲機
5.7.1 一般規定
正式比賽需包含超過五項任務, 可以扣除一項最低分數. 若天氣受限, 比賽不滿五項任務, 則每項任務都要計分

5.7. CLASS F3K - HAND LAUNCH GLIDERS
5.7.1. General
This event is a multitasking contest where RC gliders must be hand-launched and accomplish
specific tasks. In principle the contest should consist of at least five rounds. The organiser may
announce more rounds to be flown before the start of the contest. In certain situations (for example
bad weather conditions) the jury may decide that fewer rounds than initially announced will be
flown. In these cases, the number of rounds may be fewer than five and all the rounds shall be
considered as the final result.


5.7.1.1 計時員

計時員由大會提供, 純計時, 不提供飛行員任何協助
我們沒有足夠資源, 所以暫由助手代替; 第一屆亞洲杯比賽時也沒有提供計時員, 但是有官方計時員在場邊隨機抽計分數, 避免隊友互相作弊, 如果交出的成績與官方計時員差異超過5秒, 會被扣分!

5.7.1.1. Timekeepers
The organiser should provide a sufficient number of well-trained, official timekeepers in order to
allow enough simultaneous flights at all time. The official timekeeper is not allowed to assist the
competitor or his helper in any way. The competitor and his helper are entitled to read their results
during the working time.
Official timekeepers may position themselves anywhere inside or outside the start and landing field
in order to observe the flight. They must at all times ensure that they do not impede any pilot or
model.


5.7.1.2 助手
助手除了幫忙撿機子, 不能參與飛行活動, 且是除了飛行員之外, 唯一能夠協助撿飛機的人. 比賽結束飛行員如果沒有簽名, 以0分計算.
大部分比賽因為沒有正式計分員, 助手會增加擔任計分員的工作, 為了避免分數有爭議, 簽名才算負責, 建議除了飛行員沒簽到名以0分計算外, 助手也要加扣 100分, 這樣大家才會責任清楚.

5.7.1.2. Helper
Each competitor is allowed one helper who is not allowed to become physically involved in the
flight, except for retrieving the airplane, if it has landed outside the start and landing field. The
helper is the only person allowed to help the competitor during his working time.
After the end of the working time the competitor and the timekeeper must sign the results of the
round. If the result is not signed by the competitor, then the score for the round will be 0 points.


5.7.1.3 搖控器保管區
以前沒有2.4G, 怕頻率干擾, 沒有比賽的搖控器要統一保管, 現在應該是不用了

5.7.1.3. Transmitter Pound
The organiser should provide a transmitter pound where all transmitters and/or antennas are kept
in custody while not in use during a flight or the corresponding preparation time.
本帖最近評分記錄
  • LHS 威望 +1 感謝分享 2014-12-19 17:48
sghsieh.pixnet.net
====================================================================
    服役中: Aerial, B3 SC, B3 Windy, NEOS, ELF, Mini-Q
    準備中: Vortex, Stream, CX2, V3, P3, CX1, Topsky, Sword

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5.7.2 手擲機規定5.7.2.1 規格
翼展最大1500mm, 重量最大 600g, 機身任何部位量測不得小於 5mm
必需手擲起飛, 把手不能拆卸或縮回, 也不能有其它輔助起飛的工具,
陀螺儀和高度計都不允許使用.

5.7.2. Definition of model glider
5.7.2.1. Specifications
Model gliders are gliders with the following limitations:
Wingspan maximum 1500 mm
Weight maximum 600 g
Radius of the nose must be a minimum of 5 mm in all orientations. (See F3B nose definition for
measurement technique.)
The model glider must be launched by hand and is controlled by radio equipment acting on an
unlimited number of surfaces.
The use of gyros and variometers onboard the model glider is not allowed.
The model glider may be equipped with holes, pegs or reinforcements, which allow a better grip of
the model glider by hand. The pegs must be stiff and an integral part of the model glider within the
half-span of the wing, and be neither extendable nor retractable. Devices, which do not remain a
part of the model glider during and after the launch, are not allowed.

5.7.2.2. 掉件
飛行中如果有零件掉落, 該趟 0 分, 如果是因為空中碰撞或撞到人才掉件則該趟仍為有效.
(這裡只針對掉件說明, 空中碰撞和撞人後面還有說明)

5.7.2.2. Losing a part of the model glider
If the model glider loses any part during the flight, then the flight shall be scored zero. If the model
glider loses a part as a result of a mid-air collision or during the landing, that means after the first
contact of the model glider with the ground, any object or person, then the flight is valid.


5.7.2.3 更換飛機
一個人一場比賽最多可以使用五台飛機, 所有可以拆下的零件都會做記號, 比賽中所有零件可以互換使用, 沒有次數限制. 起飛只能使用一台, 備用機需放置備用區, 舊機必須取回放置備用區, 新機才可繼續使用.
(規定是死的, 像高爾夫球掉進水裡一樣, 不可能到水裡打, 所以有些比賽是允許掛在樹上或是不見的飛機不用取回, 就可以飛下一台, 但是會扣分, 這點大家賽前講好有共識即可)

5.7.2.3. Change of model glider
Each competitor is allowed to use five model gliders in the contest. It is permissible to change parts
between these five model gliders. The competitor may change his model gliders at any time as
long as they conform to the specifications and are operated on the assigned frequency. The
organiser has to mark the five model gliders and all interchangeable parts of each of the five model
gliders.
Each competitor may only have one model glider in the start and landing field at any moment
during the working time. Only the model gliders that are in a spare model area or in the start and
landing field at the start of the working time may be used during the working time. To change
model gliders, the ‘old’ one must be placed in the same spare model area as the ‘new’ one, before
the ‘new’ one is taken out.

5.7.2.4 撿飛機
只有飛行員和助手能夠撿飛機, 如果別人不小心動到機子, 飛行員必須被指定到另外一組重飛. 只有在比賽區範圍內才能起飛, 不然會扣100分.

5.7.2.4. Retrieving of model glider
If the competitor lands the model glider outside the start and landing field during his preparation
and working time, then it has to be retrieved back to the start and landing field either by the
competitor or his helper. Other people are not allowed to retrieve the model glider. Illegal
retrieving of the model glider by another member of his team will be penalised by disqualification in
that round. If a person other than a competitor or his helper (such as spectator) accidentally moves
or retrieves a competitor’s model, that competitor will be entitled to a new working time.
While retrieving the model, it is not permissible to fly it back to the start and landing field.
Launching outside the start and landing field in this situation will be penalised with 100 points that
will be deducted from the final score.

5.7.2.5 頻率規定
現在都用2.4G了, 沒有問題

5.7.2.5. Radio frequencies
Each competitor must provide at least two frequencies on which his model glider may be operated,
and the organiser may assign any of these frequencies for the duration of the complete contest.
The organiser is not allowed to change the frequency assigned to a competitor during the event.
The organiser may re-assign frequencies to competitors only if a separate fly-off is flown and only
for the duration of the complete fly-off.

5.7.2.6 壓艙
壓艙必須在機身內部, 且固定牢靠.

5.7.2.6. Ballast
Para B3.1 of Section 4b (builder of the model airplane) is not applicable to class F3K. Any ballast
must be inside the model glider and must be fixed safely.
5.7.3 比賽區定義
每個人至少距離別人30m, 所以是一個人需要 30m*30m 的面積. 起飛和降落時, 飛行員都必須要在比賽區內, 飛行過程中, 允許暫時離開比賽區域. 在比賽區旁邊應設置備用區放置備用機, 每個人應有 4 平方米的面積.
(一般沒有特別規定就是延著比賽區周圍放置.)

5.7.3. Definition of the flying field
5.7.3.1. Flying field
The flying field should be reasonably level and large enough to allow several model gliders to fly
simultaneously. The main source of lift should not be slope lift.
5.7.3.2. Start and landing field
The organiser must define the start and landing field before the start of the contest. Within the start
and landing field each competitor must have adequate space to conduct his launches and
landings, at least 30 metres distance to any person in the start direction. The organiser should
consider about 900 m2 per competitor, (square of 30 m x 30 m).
The border line defining the start and landing field is part of the start and landing field.
Competitors may leave the start-and-landing field while flying their model glider. For starting their
model glider and in order to achieve a valid landing (see 5.7.6.2) the competitor must be inside the
start and landing field.
Areas for storage and changing of spare models must be defined outside but within 2 meters of the
start and landing field. About 4 square metres must be available for each competitor in a group in
each area.

[ 本帖最後由 sghsieh 於 2014-12-19 17:58 編輯 ]
本帖最近評分記錄
  • XXX.LIU 威望 +1 感謝分享 2014-12-20 07:28
  • LHS 威望 +1 感謝分享 2014-12-19 17:53
sghsieh.pixnet.net
====================================================================
    服役中: Aerial, B3 SC, B3 Windy, NEOS, ELF, Mini-Q
    準備中: Vortex, Stream, CX2, V3, P3, CX1, Topsky, Sword

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Sorry

Sorry ~發錯

[ 本帖最後由 Coolger 於 2014-12-22 13:07 編輯 ]

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阿信有翻譯最新版的, 昇哥校稿, 請參考
http://www.efly98.com/cdb_efly98/viewthread.php?tid=143015&extra=page%3D3

[ 本帖最後由 sghsieh 於 2015-5-15 23:42 編輯 ]
sghsieh.pixnet.net
====================================================================
    服役中: Aerial, B3 SC, B3 Windy, NEOS, ELF, Mini-Q
    準備中: Vortex, Stream, CX2, V3, P3, CX1, Topsky, Sword

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